CropBytes is a virtual economy game based entirely on crypto on the economics of real-world farming. Designed to truly represent the real world, players can work and earn a living within the game, just as they would in real life. It has been 4 years since CropBytes’ inception when the adoption of crypto assets was in its nascent stages. Today traders, players and owners all play a large role within the game economics, allowing the economy to evolve based on the mechanics of demand & supply. The Game Token is the native fungible protocol token of CropBytes (ticker symbol ‘CBX’) which is also a transferable representation of attributed utility functions specified in the protocol/code of CropBytes. It is designed to be used solely as an interoperable utility token thereon. CBX is a functional multi-utility in-game currency that is used as the medium of exchange between participants on CropBytes in a decentralised manner. The goal of introducing CBX is to provide a convenient and secure mode of payment and settlement between participants who interact within the ecosystem on CropBytes, and it is not, and not intended to be, a medium of exchange accepted by the public (or a section of the public) as payment for goods or services or for the discharge of a debt; nor is it designed or intended to be used by any person as payment for any goods or services whatsoever that are not exclusively provided by the issuer. [Telegram](https://t.me/cropbytes) | [Discord](https://discord.com/invite/wRwyGpnmNa) | [Medium](https://medium.com/cropbytes)